![]() It also put a lot of focus on the metagame to keep fans coming back. The first games were casual titles that had a lot of polish, as Whaleapp wanted to create casual games (titles for both male and female audiences with broad appeal) that were built with the care and polish of triple-A games. “Ilya sits in every meeting and it’s not about micromanaging. “This is a company created by people who really love business, who love games, who really want to make games into a business, and everybody is doing their best,” Kitaro said. ![]() Whaleapp has been able to hire more than 500 people during the pandemic - a time when many other companies have had a hard time hiring people. ![]() Turpiashvili left the company and started Whaleapp in 2018, and the success of the first venture became a magnet. In 2017, Aristoctrat Leisure acquired Plarium for $500 million. On the strength of Facebook and mobile titles like Stormfall and Total Domination, Plarium grew to more than 1,000 employees. Turpiashvili (and his brother Haim) previously was a cofounder of Plarium back in 2009. ![]()
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